Wisdom Guild ホーム

命運の輪/Wheel of Fate

2024年02月変更
変更前変更後

Sorcery -
Suspend 4 --- {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) <CR>
Each player discards their hand, then draws seven cards.

Sorcery -
Suspend 4 --- {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) <CR>
Each player discards their hand, then draws seven cards.

2018年04月変更
変更前変更後

Sorcery -
Suspend 4 --- {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) <CR>
Each player discards his or her hand, then draws seven cards.

Sorcery -
Suspend 4 --- {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) <CR>
Each player discards their hand, then draws seven cards.

2011年09月変更
変更前変更後

Sorcery -
Wheel of Fate is red. <CR>
Suspend 4-{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) <CR>
Each player discards his or her hand, then draws seven cards.

Sorcery -
Suspend 4 --- {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) <CR>
Each player discards his or her hand, then draws seven cards.

2009年07月変更
変更前変更後

Sorcery -
Wheel of Fate is red. <CR>
Suspend 4-{1}{R} (Rather than play this card from your hand, pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) <CR>
Each player discards his or her hand, then draws seven cards.

Sorcery -
Wheel of Fate is red. <CR>
Suspend 4-{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) <CR>
Each player discards his or her hand, then draws seven cards.

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