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クルーイン峡の恐怖/Terror of Kruin Pass

2016年01月変更
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Creature - Werewolf
Double strike <CR>
Each Werewolf you control can't be blocked except by two or more creatures. <CR>
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

Creature - Werewolf
Double strike <CR>
Werewolves you control have menace. (They can't be blocked except by two or more creatures.) <CR>
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

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