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Scarwood Bandits

2015年07月変更
変更前変更後

Creature - Human/Rogue
Forestwalk <CR>
{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Creature - Human/Rogue
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) <CR>
{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

2010年08月変更
変更前変更後

Creature - Human Rogue
Forestwalk <CR>
{2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield.

Creature - Human/Rogue
Forestwalk <CR>
{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

2009年07月変更
変更前変更後

Creature - Human Rogue
Forestwalk <CR>
{2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits remains in play.

Creature - Human Rogue
Forestwalk <CR>
{2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield.

2009年05月変更
変更前変更後

Creature - Human Rogue
Forestwalk <CR>
{2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits is in play.

Creature - Human Rogue
Forestwalk <CR>
{2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits remains in play.

2007年09月変更
変更前変更後

Creature - Bandit
Forestwalk <CR>
{2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits is in play.

Creature - Human Rogue
Forestwalk <CR>
{2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits is in play.

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