2015年07月変更 |
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変更前 | 変更後 |
Creature - Human/Rogue Forestwalk <CR> {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. | Creature - Human/Rogue Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) <CR> {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. | 2010年08月変更 |
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変更前 | 変更後 |
Creature - Human Rogue Forestwalk <CR> {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield. | Creature - Human/Rogue Forestwalk <CR> {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. | 2009年07月変更 |
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変更前 | 変更後 |
Creature - Human Rogue Forestwalk <CR> {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits remains in play. | Creature - Human Rogue Forestwalk <CR> {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield. | 2009年05月変更 |
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変更前 | 変更後 |
Creature - Human Rogue Forestwalk <CR> {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits is in play. | Creature - Human Rogue Forestwalk <CR> {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits remains in play. | 2007年09月変更 |
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変更前 | 変更後 |
Creature - Bandit Forestwalk <CR> {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits is in play. | Creature - Human Rogue Forestwalk <CR> {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact as long as Scarwood Bandits is in play. |