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乾燥高原/Karoo

2018年04月変更
変更前変更後

Land -
Karoo enters the battlefield tapped. <CR>
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. <CR>
{T}: Add {C}{W} to your mana pool.

Land -
Karoo enters the battlefield tapped. <CR>
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. <CR>
{T}: Add {C}{W}.

2016年01月変更
変更前変更後

Land -
Karoo enters the battlefield tapped. <CR>
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. <CR>
{T}: Add {1}{W} to your mana pool.

Land -
Karoo enters the battlefield tapped. <CR>
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. <CR>
{T}: Add {C}{W} to your mana pool.

2009年07月変更
変更前変更後

Land -
Karoo comes into play tapped. <CR>
When Karoo comes into play, sacrifice it unless you return an untapped Plains you control to its owner's hand. <CR>
{T}: Add {1}{W} to your mana pool.

Land -
Karoo enters the battlefield tapped. <CR>
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. <CR>
{T}: Add {1}{W} to your mana pool.

2006年02月変更
変更前変更後

Land -
If Karoo would come into play, return an untapped Plains you control to its owner's hand instead. If you do, put Karoo into play tapped. If you don't, put it into its owner's graveyard. <CR>
{T}: Add {1}{W} to your mana pool.

Land -
Karoo comes into play tapped. <CR>
When Karoo comes into
play, sacrifice it unless you return an untapped Plains you control to its owner's hand. <CR>
{T}: Add {1}{W} to your mana pool.

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