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カルシダーム/Calciderm

2016年06月変更
変更前変更後

Creature - Beast
Shroud (This creature can't be the target of spells or abilities.) <CR>
Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Creature - Beast
Shroud (This creature can't be the target of spells or abilities.) <CR>
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

2014年05月変更
変更前変更後

Creature - Beast
Shroud (This permanent can't be the target of spells or abilities.) <CR>
Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Creature - Beast
Shroud (This creature can't be the target of spells or abilities.) <CR>
Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

2009年07月変更
変更前変更後

Creature - Beast
Shroud (This permanent can't be the target of spells or abilities.) <CR>
Vanishing 4 (This permanent comes into play with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Creature - Beast
Shroud (This permanent can't be the target of spells or abilities.) <CR>
Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

2007年05月変更
変更前変更後

Creature - Beast
Vanishing 4 (This permanent comes into play with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) <CR>
Calciderm can't be the target of spells or abilities.

Creature - Beast
Shroud (This permanent can't be the target of spells or abilities.) <CR>
Vanishing 4 (This permanent comes into play with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

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