Creature - Orc/Cleric When White Plume Adventurer enters, you take the initiative. <CR> At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. | Creature - Orc/Cleric When this creature enters, you take the initiative. <CR> At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. |
Creature - Orc/Cleric When White Plume Adventurer enters the battlefield, you take the initiative. <CR> At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. | Creature - Orc/Cleric When White Plume Adventurer enters, you take the initiative. <CR> At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. |