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可能性の輪/Wheel of Potential

2024年07月変更
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Sorcery -
You get {E}{E}{E} (three energy counters), then you may pay X {E}. <CR>
Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.

Sorcery -
You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. <CR>
Each player may exile their hand and draw cards equal to the amount of {E} paid this way. If 7 or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.

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