Land - Wandering Fumarole enters tapped. <CR> {T}: Add {U} or {R}. <CR> {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | Land - This land enters tapped. <CR> {T}: Add {U} or {R}. <CR> {2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. |
Land - Wandering Fumarole enters the battlefield tapped. <CR> {T}: Add {U} or {R}. <CR> {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | Land - Wandering Fumarole enters tapped. <CR> {T}: Add {U} or {R}. <CR> {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. |
Land - Wandering Fumarole enters the battlefield tapped. <CR> {T}: Add {U} or {R} to your mana pool. <CR> {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | Land - Wandering Fumarole enters the battlefield tapped. <CR> {T}: Add {U} or {R}. <CR> {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. |