Creature - Goblin/Mutant Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. | Creature - Goblin/Mutant Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When this creature is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. |
Creature - Goblin/Mutant Morph {3}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. | Creature - Goblin/Mutant Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. |
Creature - Goblin Mutant Morph {3}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. | Creature - Goblin/Mutant Morph {3}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. |