| 2025年02月変更 |
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| 変更前 | 変更後 |
Enchantment - Aura Enchant land you control <CR> Sacrifice a Thrull: Put three time counters on Tourach's Gate. <CR> At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. <CR> Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped. | Enchantment - Aura Enchant land you control <CR> Sacrifice a Thrull: Put three time counters on this Aura. <CR> At the beginning of your upkeep, remove a time counter from this Aura. If there are no time counters on this Aura, sacrifice it. <CR> Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped. | | 2021年04月変更 |
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| 変更前 | 変更後 |
Enchantment - Aura Enchant land you control <CR> Sacrifice a Thrull: Put three time counters on Tourach's Gate. <CR> At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. <CR> Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped. | Enchantment - Aura Enchant land you control <CR> Sacrifice a Thrull: Put three time counters on Tourach's Gate. <CR> At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. <CR> Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped. | | 2012年01月変更 |
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| 変更前 | 変更後 |
Enchantment - Aura Enchant land you control <CR> Sacrifice a Thrull: Put three time counters on Tourach's Gate. <CR> At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. <CR> Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." | Enchantment - Aura Enchant land you control <CR> Sacrifice a Thrull: Put three time counters on Tourach's Gate. <CR> At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. <CR> Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped. |