2024年07月変更 |
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Enchantment - Cast this spell only if no permanents named Tidal Influence are on the battlefield. <CR> Tidal Influence enters the battlefield with a tide counter on it. <CR> At the beginning of your upkeep, put a tide counter on Tidal Influence. <CR> As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. <CR> As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. <CR> Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it. | Enchantment - Cast this spell only if no permanents named Tidal Influence are on the battlefield. <CR> Tidal Influence enters with a tide counter on it. <CR> At the beginning of your upkeep, put a tide counter on Tidal Influence. <CR> As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. <CR> As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. <CR> Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it. | 2018年04月変更 |
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Enchantment - Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. <CR> Tidal Influence enters the battlefield with a tide counter on it. <CR> At the beginning of your upkeep, put a tide counter on Tidal Influence. <CR> As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. <CR> As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. <CR> Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it. | Enchantment - Cast this spell only if no permanents named Tidal Influence are on the battlefield. <CR> Tidal Influence enters the battlefield with a tide counter on it. <CR> At the beginning of your upkeep, put a tide counter on Tidal Influence. <CR> As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. <CR> As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. <CR> Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it. | 2016年01月変更 |
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Enchantment - Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. <CR> Tidal Influence enters the battlefield with a tide counter on it. <CR> At the beginning of your upkeep, put a tide counter on Tidal Influence. <CR> As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. <CR> As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. <CR> Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. | Enchantment - Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. <CR> Tidal Influence enters the battlefield with a tide counter on it. <CR> At the beginning of your upkeep, put a tide counter on Tidal Influence. <CR> As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. <CR> As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. <CR> Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it. | 2009年07月変更 |
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Enchantment - Play Tidal Influence only if no permanents named Tidal Influence are in play. <CR> Tidal Influence comes into play with a tide counter on it. <CR> At the beginning of your upkeep, put a tide counter on Tidal Influence. <CR> As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. <CR> As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. <CR> Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. | Enchantment - Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. <CR> Tidal Influence enters the battlefield with a tide counter on it. <CR> At the beginning of your upkeep, put a tide counter on Tidal Influence. <CR> As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. <CR> As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. <CR> Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. |