Enchantment - Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) <CR> I --- Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." <CR> II --- Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) <CR> III --- Whenever a creature you control deals combat damage to a player this turn, time travel. | Enchantment - Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) <CR> I --- Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this token." <CR> II --- Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) <CR> III --- Whenever a creature you control deals combat damage to a player this turn, time travel. |