Instant - Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) <CR> Ferocious --- That creature also gains trample until end of turn if you control a creature with power 4 or greater. | Instant - Target creature gains double strike until end of turn. <CR> Ferocious --- That creature also gains trample until end of turn if you control a creature with power 4 or greater. |