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時間のひずみ/Temporal Distortion

2013年07月変更
変更前変更後

Enchantment -
Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR>
Each permanent with an hourglass counters on it doesn't untap during its controller's untap step. <CR>
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Enchantment -
Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR>
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. <CR>
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

2013年04月変更
変更前変更後

Enchantment -
Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR>
Permanents with hourglass counters on them don't untap during their controllers' untap steps. <CR>
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Enchantment -
Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR>
Each permanent with an hourglass counters on it doesn't untap during its controller's untap step. <CR>
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

2008年10月変更
変更前変更後

Enchantment -
Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR>
Permanents with an hourglass counter on them don't untap during their controllers' untap steps. <CR>
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Enchantment -
Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR>
Permanents with hourglass counters on them don't untap during their controllers' untap steps. <CR>
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

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