Enchantment - Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR> Each permanent with an hourglass counters on it doesn't untap during its controller's untap step. <CR> At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. | Enchantment - Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR> Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. <CR> At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. |
Enchantment - Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR> Permanents with hourglass counters on them don't untap during their controllers' untap steps. <CR> At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. | Enchantment - Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR> Each permanent with an hourglass counters on it doesn't untap during its controller's untap step. <CR> At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. |
Enchantment - Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR> Permanents with an hourglass counter on them don't untap during their controllers' untap steps. <CR> At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. | Enchantment - Whenever a creature or land becomes tapped, put an hourglass counter on it. <CR> Permanents with hourglass counters on them don't untap during their controllers' untap steps. <CR> At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. |