Plane - Time At the beginning of your second main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) <CR> When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) | Plane - Time At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) <CR> When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) |
Plane - Time At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) <CR> When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) | Plane - Time At the beginning of your second main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) <CR> When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) |