LegendaryLand - Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) <CR> Teferi's Isle enters the battlefield tapped. <CR> {T}: Add {U}{U}. | LegendaryLand - Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) <CR> Teferi's Isle enters tapped. <CR> {T}: Add {U}{U}. |
LegendaryLand - Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) <CR> Teferi's Isle enters the battlefield tapped. <CR> {T}: Add {U}{U} to your mana pool. | LegendaryLand - Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) <CR> Teferi's Isle enters the battlefield tapped. <CR> {T}: Add {U}{U}. |
LegendaryLand - Phasing <CR> Teferi's Isle comes into play tapped. <CR> {T}: Add {U}{U} to your mana pool. | LegendaryLand - Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) <CR> Teferi's Isle enters the battlefield tapped. <CR> {T}: Add {U}{U} to your mana pool. |