Creature - Spike/Soldier Spike Soldier enters the battlefield with three +1/+1 counters on it. <CR> {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. <CR> Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. | Creature - Spike/Soldier Spike Soldier enters with three +1/+1 counters on it. <CR> {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. <CR> Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. |
Creature - Spike Soldier Spike Soldier comes into play with three +1/+1 counters on it. <CR> {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. <CR> Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. | Creature - Spike/Soldier Spike Soldier enters the battlefield with three +1/+1 counters on it. <CR> {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. <CR> Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. |
Creature - Spike Spike Soldier comes into play with three +1/+1 counters on it. <CR> {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. <CR> Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. | Creature - Spike Soldier Spike Soldier comes into play with three +1/+1 counters on it. <CR> {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. <CR> Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. |