Creature - Human/Knight Whenever an enchantment you control enters, scry 1. <CR> {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. | Creature - Human/Knight Whenever an enchantment you control enters, scry 1. <CR> {2}{W}: This creature gets +1/+1 until end of turn for each enchantment you control. |
Creature - Human/Knight Whenever an enchantment enters the battlefield under your control, scry 1. <CR> {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. | Creature - Human/Knight Whenever an enchantment you control enters, scry 1. <CR> {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. |