Land - Skemfar Elderhall enters the battlefield tapped. <CR> {T}: Add {G}. <CR> {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. | Land - Skemfar Elderhall enters tapped. <CR> {T}: Add {G}. <CR> {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. |
Land - Skemfar Elderhall enters the battlefield tapped. <CR> {T}: Add {G}. <CR> {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery. | Land - Skemfar Elderhall enters the battlefield tapped. <CR> {T}: Add {G}. <CR> {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. |