Creature - Werewolf Seafaring Werewolf can't be blocked. <CR> Whenever Seafaring Werewolf deals combat damage to a player, draw a card. <CR> Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) | Creature - Werewolf This creature can't be blocked. <CR> Whenever this creature deals combat damage to a player, draw a card. <CR> Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |