Creature - Plant/Elemental This spell costs {1} less to cast for each land card in your graveyard. <CR> Vigilance, reach, trample <CR> When Rumbleweed enters, other creatures you control get +3/+3 and gain trample until end of turn. | Creature - Plant/Elemental This spell costs {1} less to cast for each land card in your graveyard. <CR> Vigilance, reach, trample <CR> When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn. |
Creature - Plant/Elemental This spell costs {1} less to cast for each land card in your graveyard. <CR> Vigilance, reach, trample <CR> When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. | Creature - Plant/Elemental This spell costs {1} less to cast for each land card in your graveyard. <CR> Vigilance, reach, trample <CR> When Rumbleweed enters, other creatures you control get +3/+3 and gain trample until end of turn. |