Creature - Plant/Skeleton Rot Farm Skeleton can't block. <CR> {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery. | Creature - Plant/Skeleton This creature can't block. <CR> {2}{B}{G}, Mill four cards: Return this card from your graveyard to the battlefield. Activate only as a sorcery. |
Creature - Plant/Skeleton Rot Farm Skeleton can't block. <CR> {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. | Creature - Plant/Skeleton Rot Farm Skeleton can't block. <CR> {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery. |
Creature - Plant/Skeleton Rot Farm Skeleton can't block. <CR> {2}{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. | Creature - Plant/Skeleton Rot Farm Skeleton can't block. <CR> {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. |