Creature - Angel/Cleric Flying <CR> Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. <CR> As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. | Creature - Angel/Cleric Flying <CR> Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. <CR> As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. |