Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves play, you gain life equal to the number of age counters on it. | Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it. |
Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves play, its controller gains life equal to the number of age counters on it. | Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves play, you gain life equal to the number of age counters on it. |
Creature - Unicorn Cumulative upkeep {1} <CR> When Revered Unicorn leaves play, its controller gains life equal to the number of age counters on it. | Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves play, its controller gains life equal to the number of age counters on it. |