2009年07月変更 |
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Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves play, you gain life equal to the number of age counters on it. | Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it. | 2008年05月変更 |
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変更前 | 変更後 |
Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves play, its controller gains life equal to the number of age counters on it. | Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves play, you gain life equal to the number of age counters on it. | 2007年05月変更 |
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変更前 | 変更後 |
Creature - Unicorn Cumulative upkeep {1} <CR> When Revered Unicorn leaves play, its controller gains life equal to the number of age counters on it. | Creature - Unicorn Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) <CR> When Revered Unicorn leaves play, its controller gains life equal to the number of age counters on it. |