Creature - Spirit Flash <CR> Flying <CR> When Rattlechains enters, target Spirit gains hexproof until end of turn. <CR> You may cast Spirit spells as though they had flash. | Creature - Spirit Flash <CR> Flying <CR> When this creature enters, target Spirit gains hexproof until end of turn. <CR> You may cast Spirit spells as though they had flash. |
Creature - Spirit Flash <CR> Flying <CR> When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. <CR> You may cast Spirit spells as though they had flash. | Creature - Spirit Flash <CR> Flying <CR> When Rattlechains enters, target Spirit gains hexproof until end of turn. <CR> You may cast Spirit spells as though they had flash. |