Creature - Wurm/Spirit Phantom Wurm enters with four +1/+1 counters on it. <CR> If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. | Creature - Wurm/Spirit This creature enters with four +1/+1 counters on it. <CR> If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature. |
Creature - Wurm/Spirit Phantom Wurm enters the battlefield with four +1/+1 counters on it. <CR> If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. | Creature - Wurm/Spirit Phantom Wurm enters with four +1/+1 counters on it. <CR> If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. |
Creature - Wurm Spirit Phantom Wurm comes into play with four +1/+1 counters on it. <CR> If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. | Creature - Wurm/Spirit Phantom Wurm enters the battlefield with four +1/+1 counters on it. <CR> If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. |