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逃げ場なし/Nowhere to Run

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2025年02月変更
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Enchantment -
Flash <CR>
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. <CR>
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Enchantment -
Flash <CR>
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. <CR>
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

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