Land - Needle Spires enters tapped. <CR> {T}: Add {R} or {W}. <CR> {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. | Land - This land enters tapped. <CR> {T}: Add {R} or {W}. <CR> {2}{R}{W}: This land becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. |
Land - Needle Spires enters the battlefield tapped. <CR> {T}: Add {R} or {W}. <CR> {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. | Land - Needle Spires enters tapped. <CR> {T}: Add {R} or {W}. <CR> {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. |
Land - Needle Spires enters the battlefield tapped. <CR> {T}: Add {R} or {W} to your mana pool. <CR> {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. | Land - Needle Spires enters the battlefield tapped. <CR> {T}: Add {R} or {W}. <CR> {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. |