Tribal Sorcery - Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) <CR> Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card. | Kindred Sorcery - Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) <CR> Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card. |
Tribal Sorcery - Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) <CR> Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card. | Tribal Sorcery - Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) <CR> Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card. |
Tribal Sorcery - Rogue Prowl {1}{B} (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) <CR> Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card. | Tribal Sorcery - Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) <CR> Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card. |