Creature - Crab/Mutant Vigilance <CR> When Mirelurk Queen enters, target player gets two rad counters. <CR> Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn. | Creature - Crab/Mutant Vigilance <CR> When this creature enters, target player gets two rad counters. <CR> Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on this creature. This ability triggers only once each turn. |
Creature - Crab/Mutant Vigilance <CR> When Mirelurk Queen enters the battlefield, target player gets two rad counters. <CR> Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn. | Creature - Crab/Mutant Vigilance <CR> When Mirelurk Queen enters, target player gets two rad counters. <CR> Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn. |