Enchantment - Aura Flash <CR> Enchant creature <CR> When Military Discipline enters, enchanted creature gains first strike until end of turn. <CR> Enchanted creature gets +1/+0. | Enchantment - Aura Flash <CR> Enchant creature <CR> When this Aura enters, enchanted creature gains first strike until end of turn. <CR> Enchanted creature gets +1/+0. |
Enchantment - Aura Flash <CR> Enchant creature <CR> When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. <CR> Enchanted creature gets +1/+0. | Enchantment - Aura Flash <CR> Enchant creature <CR> When Military Discipline enters, enchanted creature gains first strike until end of turn. <CR> Enchanted creature gets +1/+0. |