| 2025年02月変更 |
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| 変更前 | 変更後 |
Creature - Sphinx/Wizard Flying <CR> When Master of Winds enters, draw two cards, then discard a card. <CR> Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. | Creature - Sphinx/Wizard Flying <CR> When this creature enters, draw two cards, then discard a card. <CR> Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn. | | 2024年07月変更 |
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| 変更前 | 変更後 |
Creature - Sphinx/Wizard Flying <CR> When Master of Winds enters the battlefield, draw two cards, then discard a card. <CR> Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. | Creature - Sphinx/Wizard Flying <CR> When Master of Winds enters, draw two cards, then discard a card. <CR> Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. |