Creature - Spirit/Detective Whenever another creature you control with power 2 or less enters, Marketwatch Phantom gains flying until end of turn. | Creature - Spirit/Detective Whenever another creature you control with power 2 or less enters, this creature gains flying until end of turn. |
Creature - Spirit/Detective Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. | Creature - Spirit/Detective Whenever another creature you control with power 2 or less enters, Marketwatch Phantom gains flying until end of turn. |