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剛胆な敵対者/Intrepid Adversary

剛胆な敵対者/Intrepid Adversary

の敵対者は全体強化を与える人間スカウト。4マナ栄光の頌歌/Glorious Anthem相当に3/1絆魂がついてくると考えるとそのコスト・パフォーマンスの良さが分かる。更にマナを注ぎ込めば強化量が上がり、エンドカードとして十分な性能を発揮する。序盤でだぶついても2マナクリーチャーとして十分なカードパワーがあ……
2025年02月変更
変更前変更後

Creature - Human/Scout
Lifelink <CR>
When Intrepid Adversary enters, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. <CR>
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

Creature - Human/Scout
Lifelink <CR>
When this creature enters, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on this creature. <CR>
Creatures you control get +1/+1 for each valor counter on this creature.

2024年07月変更
変更前変更後

Creature - Human/Scout
Lifelink <CR>
When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. <CR>
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

Creature - Human/Scout
Lifelink <CR>
When Intrepid Adversary enters, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. <CR>
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

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