Creature - Treefolk/Druid When Herbology Instructor enters, you gain 3 life. <CR> {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) | Creature - Treefolk/Druid When this creature enters, you gain 3 life. <CR> {6}{B/P}: Transform this creature. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) |
Creature - Treefolk/Druid When Herbology Instructor enters the battlefield, you gain 3 life. <CR> {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) | Creature - Treefolk/Druid When Herbology Instructor enters, you gain 3 life. <CR> {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) |