Creature - Elemental/Warrior Haste <CR> Chroma --- When Heartlash Cinder enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. | Creature - Elemental/Warrior Haste <CR> Chroma --- When this creature enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. |
Creature - Elemental/Warrior Haste <CR> Chroma --- When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. | Creature - Elemental/Warrior Haste <CR> Chroma --- When Heartlash Cinder enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. |
Creature - Elemental Warrior Haste <CR> Chroma - When Heartlash Cinder comes into play, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. | Creature - Elemental/Warrior Haste <CR> Chroma --- When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. |