Creature - Elf/Druid Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) <CR> {T}: Add {G} for each +1/+1 counter on Gyre Sage. | Creature - Elf/Druid Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) <CR> {T}: Add {G} for each +1/+1 counter on this creature. |
Creature - Elf/Druid Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) <CR> {T}: Add {G} for each +1/+1 counter on Gyre Sage. | Creature - Elf/Druid Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) <CR> {T}: Add {G} for each +1/+1 counter on Gyre Sage. |
Creature - Elf/Druid Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) <CR> {T}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage. | Creature - Elf/Druid Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) <CR> {T}: Add {G} for each +1/+1 counter on Gyre Sage. |