Creature - Elemental/Shaman Haste <CR> When Glarewielder enters, up to two target creatures can't block this turn. <CR> Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) | Creature - Elemental/Shaman Haste <CR> When this creature enters, up to two target creatures can't block this turn. <CR> Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) |
Creature - Elemental/Shaman Haste <CR> When Glarewielder enters the battlefield, up to two target creatures can't block this turn. <CR> Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Creature - Elemental/Shaman Haste <CR> When Glarewielder enters, up to two target creatures can't block this turn. <CR> Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) |
Creature - Elemental Shaman Haste <CR> When Glarewielder comes into play, up to two target creatures can't block this turn. <CR> Evoke {1}{R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) | Creature - Elemental/Shaman Haste <CR> When Glarewielder enters the battlefield, up to two target creatures can't block this turn. <CR> Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) |