Creature - Human/Monk Vigilance <CR> Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. <CR> When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying. | Creature - Human/Monk Vigilance <CR> Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. <CR> When this creature enters, create two 1/1 white Spirit creature tokens with flying. |
Creature - Human/Monk Vigilance <CR> Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. <CR> When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. | Creature - Human/Monk Vigilance <CR> Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. <CR> When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying. |
Creature - Human/Monk Vigilance <CR> Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. <CR> When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. | Creature - Human/Monk Vigilance <CR> Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. <CR> When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. |