Creature - Elemental Floodchaser enters with six +1/+1 counters on it. <CR> Floodchaser can't attack unless defending player controls an Island. <CR> {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. | Creature - Elemental This creature enters with six +1/+1 counters on it. <CR> This creature can't attack unless defending player controls an Island. <CR> {U}, Remove a +1/+1 counter from this creature: Target land becomes an Island until end of turn. |
Creature - Elemental Floodchaser enters the battlefield with six +1/+1 counters on it. <CR> Floodchaser can't attack unless defending player controls an Island. <CR> {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. | Creature - Elemental Floodchaser enters with six +1/+1 counters on it. <CR> Floodchaser can't attack unless defending player controls an Island. <CR> {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. |
Creature - Elemental Floodchaser comes into play with six +1/+1 counters on it. <CR> Floodchaser can't attack unless defending player controls an Island. <CR> {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. | Creature - Elemental Floodchaser enters the battlefield with six +1/+1 counters on it. <CR> Floodchaser can't attack unless defending player controls an Island. <CR> {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. |