Creature - Human/Cleric Morph {W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. | Creature - Human/Cleric Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. |
Creature - Human Cleric Morph {W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. | Creature - Human/Cleric Morph {W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. |
Creature - Cleric Morph {W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. | Creature - Human Cleric Morph {W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) <CR> When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. |