Creature - Human/Cleric When Dawnbringer Cleric enters, choose one --- <CR> • Cure Wounds --- You gain 2 life. <CR> • Dispel Magic --- Destroy target enchantment. <CR> • Gentle Repose --- Exile target card from a graveyard. | Creature - Human/Cleric When this creature enters, choose one --- <CR> • Cure Wounds --- You gain 2 life. <CR> • Dispel Magic --- Destroy target enchantment. <CR> • Gentle Repose --- Exile target card from a graveyard. |
Creature - Human/Cleric When Dawnbringer Cleric enters the battlefield, choose one --- <CR> • Cure Wounds --- You gain 2 life. <CR> • Dispel Magic --- Destroy target enchantment. <CR> • Gentle Repose --- Exile target card from a graveyard. | Creature - Human/Cleric When Dawnbringer Cleric enters, choose one --- <CR> • Cure Wounds --- You gain 2 life. <CR> • Dispel Magic --- Destroy target enchantment. <CR> • Gentle Repose --- Exile target card from a graveyard. |