Creature - Cleric Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. | Creature - Human/Cleric Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. |
Creature - Cleric Whenever a Cleric you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. | Creature - Cleric Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. |