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あまたの舞い/Dance of Many

あまたの舞い/Dance of Many

戦場に出ているクリーチャーコピートークンを生み出すエンチャント。当時ルール上の問題点が山積みだったクローン/Cloneの修正版ということだろうか。クローンと比べてマナ総量は半分に減っているが、トークンをコピーできなくなり、アップキープ・コストが必要になり、色拘束はきつくなり、エンチャント破壊が効くようになって……
2025年02月変更
変更前変更後

Enchantment -
When Dance of Many enters, create a token that's a copy of target nontoken creature. <CR>
When Dance of Many leaves the battlefield, exile the token. <CR>
When the token leaves the battlefield, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

Enchantment -
When this enchantment enters, create a token that's a copy of target nontoken creature. <CR>
When this enchantment leaves the battlefield, exile the token. <CR>
When the token leaves the battlefield, sacrifice this enchantment. <CR>
At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}.

2024年07月変更
変更前変更後

Enchantment -
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. <CR>
When Dance of Many leaves the battlefield, exile the token. <CR>
When the token leaves the battlefield, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

Enchantment -
When Dance of Many enters, create a token that's a copy of target nontoken creature. <CR>
When Dance of Many leaves the battlefield, exile the token. <CR>
When the token leaves the battlefield, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

2016年09月変更
変更前変更後

Enchantment -
When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. <CR>
When Dance of Many leaves the battlefield, exile the token. <CR>
When the token leaves the battlefield, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

Enchantment -
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. <CR>
When Dance of Many leaves the battlefield, exile the token. <CR>
When the token leaves the battlefield, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

2009年10月変更
変更前変更後

Enchantment -
When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. <CR>
When Dance of Many leaves the battlefield, exile the creature token. <CR>
When the creature token leaves the battlefield, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

Enchantment -
When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. <CR>
When Dance of Many leaves the battlefield, exile the token. <CR>
When the token leaves the battlefield, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

2009年07月変更
変更前変更後

Enchantment -
When Dance of Many comes into play, put a token into play that's a copy of target nontoken creature. <CR>
When Dance of Many leaves play, remove the creature token from the game. <CR>
When the creature token leaves play, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

Enchantment -
When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. <CR>
When Dance of Many leaves the battlefield, exile the creature token. <CR>
When the creature token leaves the battlefield, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

2009年05月変更
変更前変更後

Enchantment -
When Dance of Many comes into play, put a token into play as a copy of target nontoken creature. <CR>
When Dance of Many leaves play, remove the creature token from the game. <CR>
When the creature token leaves play, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

Enchantment -
When Dance of Many comes into play, put a token into play that's a copy of target nontoken creature. <CR>
When Dance of Many leaves play, remove the creature token from the game. <CR>
When the creature token leaves play, sacrifice Dance of Many. <CR>
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

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