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激戦の戦域/Contested War Zone

激戦の戦域/Contested War Zone

攻撃クリーチャーに+1/+0修整を与えられる起動型能力を持つ土地。ただし戦闘ダメージを受けるとコントロールが移動してしまう。非常にピーキーな性能の土地。アンタップインなのでマナ基盤として最低限の性能を持つ点は嬉しいが、考えもなしに出すと対戦相手に簡単に奪われてマナ加速を手伝う利敵行為になりやすい。打点を上げるために多くの……
2025年02月変更
変更前変更後

Land -
Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. <CR>
{T}: Add {C}. <CR>
{1}, {T}: Attacking creatures get +1/+0 until end of turn.

Land -
Whenever a creature deals combat damage to you, that creature's controller gains control of this land. <CR>
{T}: Add {C}. <CR>
{1}, {T}: Attacking creatures get +1/+0 until end of turn.

2018年04月変更
変更前変更後

Land -
Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. <CR>
{T}: Add {C} to your mana pool. <CR>
{1}, {T}: Attacking creatures get +1/+0 until end of turn.

Land -
Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. <CR>
{T}: Add {C}. <CR>
{1}, {T}: Attacking creatures get +1/+0 until end of turn.

2016年01月変更
変更前変更後

Land -
Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. <CR>
{T}: Add {1} to your mana pool. <CR>
{1}, {T}: Attacking creatures get +1/+0 until end of turn.

Land -
Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. <CR>
{T}: Add {C} to your mana pool. <CR>
{1}, {T}: Attacking creatures get +1/+0 until end of turn.

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