Enchantment - Class (Gain the next level as a sorcery to add its ability.) <CR> When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. <CR> {2}{R}: Level 2 <CR> //Level_2// <CR> At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. <CR> {3}{R}: Level 3 <CR> //Level_3// <CR> During your turn, equipped creatures you control have double strike and haste. | Enchantment - Class (Gain the next level as a sorcery to add its ability.) <CR> When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. <CR> {2}{R}: Level 2 <CR> //Level_2// <CR> At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. <CR> {3}{R}: Level 3 <CR> //Level_3// <CR> During your turn, equipped creatures you control have double strike and haste. |