Artifact - At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. <CR> {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. | Artifact - At the beginning of each player's upkeep, this artifact deals 1 damage to that player. <CR> {2}: Prevent the next 1 damage that would be dealt by this artifact this turn. |