Creature - Armadillo Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) <CR> {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. | Creature - Armadillo Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) <CR> {3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness. |