Creature - Plant/Warlock Trample <CR> When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. <CR> Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) | Creature - Plant/Warlock Trample <CR> When this card becomes plotted, target creature gets +3/+2 and gains trample until end of turn. <CR> Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |